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Games Blog

Games Blog, including board games, roleplaying games, and video games.

Secret D&D Rules Only Old School 1980s Dungeon Masters Still Remember (They’re Insane)

by Isaac Hanson

What truly goes on behind the scrim of a veteran Dungeon Master’s screen? For decades, rumors have swirled among new recruits—whispers of cryptic “rules” never printed in any hardcover tome, ancient words slurred by candlelight in the musty back rooms of game …

D&D Encounter Design Guide: How to Make Every Dice Roll Matter in Your Campaigns

by Kathy Stone

It’s a familiar scene: the table is set, miniatures stand ready upon the gridded map, and the dice begin to tumble. Yet, despite the promise of adventure, something feels off. The tension fizzles, conversation drifts to snacks or social media, and the …

5 Overpowered Rogue Builds for Dungeons & Dragons 2025 That Break the Game

by Kiera Mensah

Rogues have always held a special place in the hearts of Dungeons & Dragons fans. Their reputation as agile, resourceful, and cunning individuals keeps them at the center of countless legendary tales, from sneaking past deadly traps to orchestrating daring heists. Their …

The Ultimate Guide to Classic D&D Monsters Every Dungeon Master Should Know

by Ken Chan

If you’ve ever rolled dice beside flickering candlelight, breath held as a shadow crosses the dungeon wall, you know monsters are more than stats—they’re the pulse of Dungeons & Dragons. Every iconic creature in the Monster Manual holds the power to twist …

Unlocking the Secrets of D&D’s Forgotten Realms: Deep Lore Every Dungeon Master Should Know

by Emily Thorne

There’s a reason, whispered in dice-laden basements and thundering at gaming tables across the world, that the Forgotten Realms occupy a throne at the heart of Dungeons & Dragons. Unlike settings that fade into generic fantasy, the Realms offer a living tapestry …

DM Tips: How to Run a D&D Campaign with Six Players Without Losing Control

by Kenny Kings

When most Dungeon Masters hear that a table will have six players, a familiar image springs to mind: side conversations spiraling out of control, combat rounds that drag on into the night, and the DM’s voice barely rising above the clamor of …

D&D DM Styles: Storyteller vs. Tactical – Discover Your Dungeon Master Identity

by Ajay Patel

Dungeon Mastering in Dungeons & Dragons is as much an art as it is a science. Over countless sessions, most DMs discover they gravitate towards one of two broad styles: the Storyteller and the Tactical DM. These categories aren’t strict boxes meant …

Inside the $500,000 D&D Campaign That Definitely Didn’t Get Out of Hand (Probably)

by Amir Barakat

Not a real campaign. Not real people. Just real dumb jokes. I want to begin with a heartfelt promise: this was always meant to be just a casual homebrew game night. Nothing fancy. Just a handful of friends, some mismatched dice, maybe …

Best Backgrounds for Barbarians in D&D 5e: Complete Guide for Roleplay & Combat Synergy

by Kathy Stone

Backgrounds in Dungeons & Dragons 5e are far more than a quick menu pick; they’re a secret ingredient for character depth, offering a taste of who your hero was before gathering with other adventurers. These origins shape not only what your character …

Advanced Worldbuilding for D&D: How to Create Unique Cultures and Deep Histories

by Rich Hunterson

Most dungeon masters begin their campaign planning with broad strokes: a hastily-sketched map, a handful of place names, a city built here, a forest there. Yet, as sessions unfurl and adventurers tread further from familiar towns, even the most beautifully rendered geographies …

How to Build Realistic and Immersive Towns and Cities for Your D&D Campaign

by Ana Libanski

Cities and towns are more than decorating the map with dots and exotic names. In Dungeons & Dragons, these settlements become the beating heart of your setting, acting as crucibles where destinies converge, secrets simmer, and adventures are born. A well-developed town …

How to Build the Most Powerful Damage-Dealing Wizard in in D&D 5.5e 2024 (Step-by-Step Guide)

by Heidi Jiang

There’s an undeniable thrill in mastering the arcane, an electricity that crackles in the imagination whenever you hear the words “high-damage wizard.” With the launch of D&D 5.5e in 2024, the spell-slinger’s role feels more dynamic and dangerous than ever. For many …

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About LitRPG Reads

Paul Bellow is a LitRPG author, decades-long gamer, RPG game developer, and publisher of several online communities. In other words, an old school webmaster.

He also developed and runs LitRPG Adventures, a set of advanced RPG generators powered by GPT-3 AI. Here at LitRPG Reads, he publishes articles about LitRPG books, tabletop RPG books, and all sorts of DND content that's free to use in your personal tabletop campaign - i.e. non-commercial use.

Enjoy your stay and reach out on Twitter or Discord if you want to make contact.

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